What is Supersampling?



Supersampling refers to running a game at a higher resolution than your monitor supports – but why would you want to do that? Techquickie explains…

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  • supersampling in moderna warfare 2 remastered is amazing!!!

    Michał Justyniarski June 26, 2020 8:33 pm Reply
  • Running DSR 4x in Windows menu looks incredible. Jaggies still visible but not as much. You can still run any refresh rate the monitor supports since its downscaled to 1080p. So it means you can run 4k 240hz

    Vogs Life June 26, 2020 8:33 pm Reply
  • enabling DSR option can cause for monitor and gpu damage?

    I have gtx 1660
    And 1080p monitor

    Is dsr decrease Gpu,monitor and other components lifespan?

    Plz answer

    Sajib Rahman June 26, 2020 8:33 pm Reply
  • automobilista 2 have ssaa low, medium, high, ultra, so ultra equal to 4k?

    Rolando Loeb June 26, 2020 8:33 pm Reply
  • I care about upsample more than downsample.

    azrul nizam June 26, 2020 8:33 pm Reply
  • When u try to emulate a game on a power point presentation 3:15

    XlordPlayz June 26, 2020 8:33 pm Reply
  • Can this damage the monitor in any way?

    Alexander de Senger June 26, 2020 8:33 pm Reply
  • but it does not help its still pixely and everything is just smaller

    Matthew Morland June 26, 2020 8:33 pm Reply
  • See your face in last!!

    Indian Train Simulation Gameplays June 26, 2020 8:33 pm Reply
  • Anyone else here in 2020? I’m here to learn more about this for vr. I can’t wait for the valve index to come back in stock!!

    Phantump12 June 26, 2020 8:33 pm Reply
  • Finally some video that explained what is supersampling. Thanks!

    Marcin Kapusta June 26, 2020 8:33 pm Reply
  • ssaa in the transparency option is different from what dsr does though.

    MissinInAction June 26, 2020 8:33 pm Reply
  • Thanks, 360p monitor ran 4k

    RockBoy123 June 26, 2020 8:33 pm Reply
  • You'll turn into spongebob if you got supersampled.

    Nik Tan June 26, 2020 8:33 pm Reply
  • where is the closed caption ?

    ere eren June 26, 2020 8:33 pm Reply
  • Event watching Youtube videos in 4k on my 1080p Monitor makes a noticable difference. I don't really understand why, but it works. Ideally Youtube would do that on their server, to put of stress from my Laptop.

    TheGoldenMan99 June 26, 2020 8:33 pm Reply
  • I did this on my PS4 Pro for Elder Scrolls Online and 😱😱

    SOLOismyNAME June 26, 2020 8:33 pm Reply
  • I'm a Nvidia fanboy… but AMD's control panel is way prettier.

    Loganbogan9 June 26, 2020 8:33 pm Reply
  • graphics look better.

    Rahman Mamunur June 26, 2020 8:33 pm Reply
  • So this would have a negative impact on FPS right?

    vic June 26, 2020 8:33 pm Reply
  • Pbsshht I bet my Intel UHD 630 graphics can handle this like a boss

    Wonton June 26, 2020 8:33 pm Reply
  • DARK SOULS 2!

    Meow Meows June 26, 2020 8:33 pm Reply
  • Playing God of War on Ps4 Pro in 4k mode and supersampling does provide improvements in visual quality based on what I saw. I notice quite a difference with Kratos beard for example when I change the graphics options in game.

    Balwinder Singh June 26, 2020 8:33 pm Reply
  • ty, just did this on a wotlk private server, games look much prettier while still at 60 fps <3

    TheGrimravager June 26, 2020 8:33 pm Reply
  • Eating all the free cheese 😂😂😂

    Craig VR June 26, 2020 8:33 pm Reply
  • So basically, Supersampling is Resolution’s Kaio-ken, you get higher output resolution with the drawback of needing a better performance to not lose FPS.

    It is better using Supersampling to synchronize a display resolution output with a GPU resolution input than downgrading the GPU resolution to match the display resolution, as long as the GPU can handle it.

    Correct me if I'm wrong.

    Loui Javier June 26, 2020 8:33 pm Reply
  • I just enabled Supersampling on my desktop, let's see how it works

    TotalNotaRussianSpy June 26, 2020 8:33 pm Reply
  • Do this on 4K then you get 8K or even 16K!

    Alpzepta June 26, 2020 8:33 pm Reply
  • Watching this at 1440p on a 768p monitor.

    Ancap Zombie June 26, 2020 8:33 pm Reply
  • I have an RTX 2070 and it still kills my GPU, think its due to my massive CPU bottleneck though

    Uniique TwiisT June 26, 2020 8:33 pm Reply
  • I tried supersampling. My game crashed and I got a pop-up saying that my computer hated my very existence and that it and its other computer buddies were gonna show up at my house and beat me up.

    Should I be worried?

    Randomly Entertaining June 26, 2020 8:33 pm Reply
  • If I have a 4k tv should I turn this mode off

    khaled anwar June 26, 2020 8:33 pm Reply
  • Diamond garden central nevertheless British rage our angry.

    Rory Wilson June 26, 2020 8:33 pm Reply
  • I CAME FOR MY TV FOR THE PLAYSTATION, NOT A PC. YOU DISSAPOINTED MEH.LOL.

    Anirudh Sridhar June 26, 2020 8:33 pm Reply
  • Nvidia Custom Resolutions since 2015, 5300×2980 on my 1366×768 monitor… works 😛

    Captain XLAB June 26, 2020 8:33 pm Reply
  • So this option works when a game has a Super Sampling option. Can you also set a higher resolution in the normal way where the card will then amend the pixel density using Virtual Super Res or can you only use Super Sampling. Answering those questions would be good.

    Remember that you can adjust the GFX settings for individual games in the Gaming tab of your AMD Radeon Interface on your desktop. This means you can still run Virtual Super Res and GPU Scaling globally but amend individual titles which might cause frame rate drops at the higher SSAA settings. Keep your AMD drivers updated too it makes a difference. Go with the recommended, although you can roll back if the optionals have problems.

    Informed Choice June 26, 2020 8:33 pm Reply
  • I'm surprised you guys didn't mention FSAA in old games O_O

    PIXELFLUX June 26, 2020 8:33 pm Reply
  • I use supersampling pretty often in less intensive games. Like I can't afford to do it in brand-new titles most of the time owing to my using a 1050Ti, but in lots of older stuff it's really useful, especially in games prone to have lots of jaggies on lower detail distant objects.

    asmcint June 26, 2020 8:33 pm Reply
  • I use it on my ps4 pro now ( which is modded) and it looks like something irl.

    Raleigh Chewning June 26, 2020 8:33 pm Reply
  • I can't find DSR – Factors

    Jake 46 June 26, 2020 8:33 pm Reply
  • Can the 1070 deal with 4k 60fps on most games

    Louis Rorison June 26, 2020 8:33 pm Reply
  • I had it on UHD -> FHD. Now i have an UHD Monitor.

    Dgeigerd June 26, 2020 8:33 pm Reply
  • My gigabyte 1060 6gb reg 2.0 can do supersampling and run most games ultra maybe high around 60 FPS so I think my gpu is the minimum for supersampling

    Frosk June 26, 2020 8:33 pm Reply
  • Time to go play some 8k 144 hz

    gavin crepeau June 26, 2020 8:33 pm Reply
  • I just built my first cpu in a nzxt340 elite case and am in need of some help because now i am looking into liquid cooling my gpu unit, and really could use some advice. if possible i would pay you for your time,,

    SGTxSCUBA92 June 26, 2020 8:33 pm Reply
  • Linus, Can you do a video on Resolution and what the max would be that your eye can see a pixel, and rendering AA/SS as useless or not?(At least for gamers) Also show the difference between Sampling for images and textures versus also Aliasing in normal production of something like a game…aka.. Those special people trying to render the blue teapot in 1 pixel. It would really help out as there are so many people that don't know the difference. ………………………………..………………………        At a conference a group went into a 2 hour hardware versus software people argument about when AA would no longer be needed, which the software side was arguing that we always will use it, while hardware wise they argued that 400PPI screens meant AA was useless. After some name calling I simply stepped in and said they were talking about 2 actually different things and that 2-3 feet away 8k technically beats the eyes capability, so tech like AA/Fxaa/Smaa becomes useless, however downsampling and supersampling textures will forever be used to trim FPS levels to make the game playable, Aliasing will also always be used from a production standpoint of rendering the blue teapot in 1 pixel because at a far distance it will look like a single blue dot but then you technically aren't rendering the teapot and as the player gets closer and closer the teapot will consume more pixels and you get weird artifacts, but if not done right will look wrong. Hair is also a great example anything smaller than a pixel being rendered. Its always weird when Professionals argue to that level.

    Nocturnal101 Ravenous June 26, 2020 8:33 pm Reply
  • i use SMAA for some reason

    KobraCommander June 26, 2020 8:33 pm Reply

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